关注微信 意见反馈

扫描关注摩尔人半导体招聘

摩尔人招聘
确定

您已提交成功

查看帮助中心
对职位有兴趣?上传您的简历无需注册,即可直接投递您心仪的职位
AMD

Graphics Compiler Engineer

收藏职位
  • 我要分享
  • 30万-60万/年
  • 上海
  • |
  • 3年以上
  • |
  • 本科
  • |
  • 全职

职位诱惑: 年终奖金,老板nice,年底双薪,交通补助,成长空间大,技术领先

发布时间: 2020-02-28发布

职位描述

The Role

  • Implement GPU Shader Compiler new features/extensions for new generation AMD GPU based on Vulkan API.
  • Maintain and refine GPU Shader Compiler architecture.
  • Fine-tune Vulkan benchmark performance for games and workstation applications.
  • Work with key customers and vendors for feature implementation and issue solving.
  • Interact with the Graphics Community on behalf of AMD.
  • Develop internal tools to improve development efficiency and productivity.
 
The Person
  • Degree in Electrical Engineering, Mathematics, Computer Science, Engineering, Physics or an equivalent.
  • Excellent experience in C/C++ programming.
  • Solid knowledge of Graphics fundamentals, GPU graphics pipeline and shaders.
  • Experience in at least one Graphics API: Direct3D, OpenGL, or Vulkan (preferred).
  • Strong expertise in computer architecture, data structure and algorithms.
 
Soft Skills/Attributes
  • Excellent problem-solving skills.
  • Attention to details while still being able to execute and deliver on time.
  • Enjoys team environment.
  • Excellent ability to communicate knowledge and share information.
  • Desire to learn, desire to grow, desire to contribute.

Preferred Skills
  • Hands-on experience in Linux kernel or driver development is a big plus.
  • Familiarity with ARM/Android platform is a desired plus.
  • Familiarity with compiler technology is a desired plus.
  • Strong knowledge in using debug tools (Visual studio, GDB, etc)
  • Prefer MS or higher education in CS or CE.

职位发布者

AMD

HR

7天

简历处理用时

100%

简历及时处理率

您还未登录。已有账号, 点此登录,直接投递

推荐朋友

一键投递